feat: ability to view tasks in a category #19

Merged
matous-volf merged 15 commits from feat/tasks-in-category-list into main 2024-09-06 06:07:35 +00:00
2 changed files with 4 additions and 0 deletions
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@ -6,6 +6,7 @@ use crate::route::Route;
coderabbitai[bot] commented 2024-09-05 16:27:30 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel component.

The BottomPanel component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions:

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 13-22 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` component.** The `BottomPanel` component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions: 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 13-22 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] commented 2024-09-05 16:27:30 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel component.

The BottomPanel component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions:

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 13-22 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` component.** The `BottomPanel` component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions: 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 13-22 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] commented 2024-09-05 18:56:12 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel Component

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 14-23 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` Component** 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 14-23 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] commented 2024-09-05 18:56:12 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel Component

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 14-23 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` Component** 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 14-23 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
#[component]
pub(crate) fn BottomPanel(display_form: Signal<bool>) -> Element {
// A signal for delaying the application of styles.
coderabbitai[bot] commented 2024-09-05 16:27:30 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel component.

The BottomPanel component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions:

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 13-22 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` component.** The `BottomPanel` component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions: 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 13-22 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] commented 2024-09-05 18:56:12 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel Component

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 14-23 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` Component** 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 14-23 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
#[allow(clippy::redundant_closure)]
let mut expanded = use_signal(|| display_form());
let navigation_expanded = use_signal(|| false);
@ -16,6 +17,7 @@ pub(crate) fn BottomPanel(display_form: Signal<bool>) -> Element {
coderabbitai[bot] commented 2024-09-05 16:27:30 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel component.

The BottomPanel component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions:

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 13-22 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` component.** The `BottomPanel` component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions: 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 13-22 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] commented 2024-09-05 16:27:30 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel component.

The BottomPanel component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions:

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 13-22 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` component.** The `BottomPanel` component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions: 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 13-22 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] commented 2024-09-05 18:56:12 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel Component

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 14-23 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` Component** 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 14-23 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] commented 2024-09-05 18:56:12 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel Component

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 14-23 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` Component** 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 14-23 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
expanded.set(true);
} else {
spawn(async move {
// Necessary for a smooth not instant height transition.
coderabbitai[bot] commented 2024-09-05 16:27:30 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel component.

The BottomPanel component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions:

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 13-22 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` component.** The `BottomPanel` component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions: 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 13-22 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] commented 2024-09-05 18:56:12 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel Component

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 14-23 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` Component** 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 14-23 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
async_std::task::sleep(std::time::Duration::from_millis(500)).await;
expanded.set(false);
});

coderabbitai[bot] commented 2024-09-05 16:27:30 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel component.

The BottomPanel component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions:

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 13-22 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` component.** The `BottomPanel` component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions: 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 13-22 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] commented 2024-09-05 16:27:30 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel component.

The BottomPanel component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions:

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 13-22 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` component.** The `BottomPanel` component is designed to toggle visibility and switch between forms based on the application's state and routing. Here are some observations and suggestions: 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 13-22 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] commented 2024-09-05 18:56:12 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel Component

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 14-23 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` Component** 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 14-23 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->
coderabbitai[bot] commented 2024-09-05 18:56:12 +00:00 (Migrated from github.com)
Review

Review of the BottomPanel Component

  1. Reactivity and State Management:

    • The use of Signal<bool> for display_form and the internal state management with expanded and navigation_expanded are appropriate for reactive UI updates.
    • The use_effect hook at lines 14-23 effectively handles the expansion state based on the display_form. However, the use of async_std::task::sleep for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects.
  2. UI Responsiveness and Styling:

    • The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles.
    • The responsiveness handled by the match expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added.
  3. Form Handling and Routing:

    • The conditional rendering based on current_route and expanded at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary.
    • The use of ProjectForm and TaskForm with on_successful_submit callbacks that modify the display_form state is a good pattern for form handling in reactive systems.
  4. Performance Considerations:

    • The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle.

Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles.

**Review of the `BottomPanel` Component** 1. **Reactivity and State Management:** - The use of `Signal<bool>` for `display_form` and the internal state management with `expanded` and `navigation_expanded` are appropriate for reactive UI updates. - The `use_effect` hook at lines 14-23 effectively handles the expansion state based on the `display_form`. However, the use of `async_std::task::sleep` for a UI effect (delayed collapse) might not be the best approach. Consider using CSS transitions for smoother and more controllable UI effects. 2. **UI Responsiveness and Styling:** - The dynamic class string construction at lines 26-34 is complex and could be simplified or documented for better maintainability. Consider extracting this logic into a separate function or using a more declarative approach to handle styles. - The responsiveness handled by the `match` expression in the class string is a good use of Rust's pattern matching but might be hard to maintain as more conditions or pages are added. 3. **Form Handling and Routing:** - The conditional rendering based on `current_route` and `expanded` at lines 36-56 is clear and aligns with the routing enhancements mentioned in the PR summary. - The use of `ProjectForm` and `TaskForm` with `on_successful_submit` callbacks that modify the `display_form` state is a good pattern for form handling in reactive systems. 4. **Performance Considerations:** - The use of asynchronous sleep within a UI component could lead to performance issues or unexpected behavior during rapid state changes. Consider alternatives that are more integrated with the Dioxus lifecycle. Overall, the component is well-constructed but could benefit from optimizations and simplifications in handling UI effects and styles. <!-- This is an auto-generated comment by CodeRabbit -->

View File

@ -12,6 +12,8 @@ use crate::components::pages::not_found_page::NotFoundPage;
use crate::components::layout::Layout;
use dioxus::prelude::*;
// All variants have the same postfix because they have to match the component names.
#[allow(clippy::enum_variant_names)]
#[derive(Clone, Routable, Debug, PartialEq)]
#[rustfmt::skip]
pub(crate) enum Route {