fix: automatically reconnect after losing a WebSocket connection
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This commit is contained in:
2026-01-10 12:03:48 +01:00
parent c23397a941
commit 2c2ad7ad21
40 changed files with 2740 additions and 444 deletions

View File

@@ -0,0 +1,47 @@
use dioxus::prelude::*;
use dioxus_i18n::{prelude::*, t};
use unic_langid::langid;
use std::path::PathBuf;
fn main() {
launch(app);
}
#[allow(non_snake_case)]
fn Body() -> Element {
let mut i18n = i18n();
let change_to_english = move |_| i18n.set_language(langid!("en-US"));
let change_to_spanish = move |_| i18n.set_language(langid!("es-ES"));
rsx!(
button {
onclick: change_to_english,
label {
"English"
}
}
button {
onclick: change_to_spanish,
label {
"Spanish"
}
}
p { { t!("hello_world") } }
p { { t!("hello", name: "Dioxus") } }
)
}
fn app() -> Element {
use_init_i18n(|| {
I18nConfig::new(langid!("en-US"))
.with_locale((langid!("en-US"), include_str!("./data/i18n/en-US.ftl")))
.with_locale((
langid!("es-ES"),
PathBuf::from("./examples/data/i18n/es-ES.ftl"),
))
});
rsx!(Body {})
}